I’ve recently had some design work that has
thrown up a big question in my mind…
I believe that there are some narratives
that would be powerful and interesting journeys to take guests on, but their
associated visuals are just dull. Is that my personal taste, or is there some
objective fact in this?
Instinctively, I want to tell you that theme
parks, unlike film, are in danger of their stylistic qualities being
misunderstood. I’ve discussed this phenomenon quite often on this blog when I
talk about realism. Functional objects used as theming will be read not for
their implied stylistic connotations but as functional objects, because theme
parks, zoos, restaurants, museums and the like are, above all else, functional
spaces.
Showing posts with label Themed Environments. Show all posts
Showing posts with label Themed Environments. Show all posts
Friday, 31 January 2014
Thursday, 4 April 2013
The Swarm at Thorpe Park... One Year On
One year ago, I posted my review of Swarm.
Despite being 4500 words or so, there was a lot I didn’t cover and, more
importantly, an awful lot has changed in a year….
Photo by author.
…Which is a point worth noting in itself. A
lot has changed. Literally, in a physical sense. Throughout 2012, theming
elements were added to Swarm. Effort was made to improve the already better-than-average
presentation, some of which are solutions to previous criticism. The open plaza
is now home to an ambulance perched precariously on its rear and telephone box
turned on its head, pummeled into the ground. Together, those elements help to combat
the open blandness of that area, but they also added audio to Swarm’s already
impressively chaotic soundtrack.
Sunday, 27 January 2013
Walt Disney World… Some Initial Thoughts
Having only just visited Walt Disney World
Resort in Florida “properly”, I thought it would be apt to jot down some of my
initial thoughts.
Epcot was our first park. We arrived in
Orlando fairly late in the day, so it seemed logical to pick the park with the
least to actively do. To my surprise, Epcot would be a park we would revisit. I
struggled to be impressed with the dull Future World section of the park at
it’s entrance, though visiting in January without the foliage displays I’d seen
in photos was disappointing. I enjoyed how the landscape doesn’t feel like a
theme park in places, but more akin to a resort or recreational park. But I
couldn’t get past how dated parts of it look. I gather that might be half the
charm for many, or perhaps the entire point – but I find that somewhat
unconvincing logic based not on personal taste or experiences, but someone else’s
preconceived idea. Like the nonsense of “its classic, therefore it’s good”. The aquarium especially looks incredibly
dark and brutalist, reminiscent of London Zoo’s aged architecture. I always
thought of Disney attractions as being timelessly relevant and not appealing to
contemporary designs of when they were build, but we found more outdated
environments at the Transport and Ticket Centre and in Tomorrowland at Magic
Kingdom. I felt like the intentions of this section of Epcot were no longer relevant,
and possibly never was? I know little of the park’s history, so my opinions are
purely objective to my experience in early 2013. Who in their right mind would
pay that much for what is essentially a museum?
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